The On-line Magazine for Roleplayers
Issue 9, August 1999
In this issue:
The theme of this issue is Game Design. First off, we talk to a designer himself, Luke Payne, about his new game. Next, Simon Dennis shows us how psychology can help us to better model human abilities in RPGs. Then M. Joseph Young talks about how to develop a logical legal system for your fantasy world. And the History finally reaches its conclusion, with a look at modern trends in design. On top of this, the Highlights sections looks at the Origins Awards for game design, and much more besides. So enjoy! Ed.
This Issue is Dedicated With Great Affection to