The On-line Magazine for RoleplayersIssue 13, June 2000 |
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In this issue:Roleplaying games are unique in that they combine the interactive art of games with the static arts of drama and literature. The edge where these things meet is the art of adventure design, our focus for this issue. Doc Rotwang and Altin take a hard look at using literary techniques in scenarios, and Paul Mackintosh provides plenty of ideas for some wartime stories. We close with Darren again showing us the weird side of adventuring. Ed. Contents:
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